Paradox Engine, Thunking Layer, Anyone? 
Author Message
 Paradox Engine, Thunking Layer, Anyone?
I'm about to give my first try at converting some code over to 32
bits, using WIN32s for compatability, but I still need to access the
paradox engine.

Now i've heard others mention that 'all you need is a thunking layer',
but I would appreciate sample thunking layer code to figure out what
I'm getting into.

I've got the MSDN and SDKs, which gives an example (UTSAMPLE), but a
'real life' example, for instance, a thunking layer for the paradox
engine would just about fit the bill.

Thanks,
   Sergio Olivas



Tue, 07 Jul 1998 03:00:00 GMT
 
 [ 1 post ] 

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